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Blender - humanoid Body Rig (Noah)

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Blender - humanoid Body Rig (Noah)

The 3D mesh is made by from

Victor Beltran https://www.artstation.com/vicbel


This is a basic humanoid body rig (excluding a facial rig), created in Blender using the integrated Rigify add-on. The technique was adapted from Armin Halac's book.


About this rig :

  • flatten hierachy bones, compatible for game engine
  • FK-IK blend
  • Parents switch
  • arm / leg twist roll
  • Stretch/ non-stretchy limb & torso
  • corrective bone for elbow & knee
  • Tweak bones
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You will get a .blend file (blender 4.0)

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